Story Flow
Story Flow is the map of a Vifu project. It helps you understand the complete story when a timeline alone is no longer enough.
What belongs on the flow
- scenes;
- choices;
- branch conditions;
- story-value changes;
- player input moments;
- presentation actions; and
- endings.
Each connection should answer one question:
What allows the story to move from this point to the next?
Keep the graph readable
Arrange the main route from left to right. Put optional branches close to the choice that creates them, and bring routes back together only when they truly share the same story state.
Avoid connections that merely make the graph look complete. A line should represent a real transition.
Check every ending
For each ending, trace backward and confirm:
- the required choices can be made;
- every required story value can be reached;
- locked options explain why they are locked; and
- no route ends without a visible result.
Short Drama and Story Flow edit the same project. Return to Short Drama after changing a branch to review its dialogue, media, and timing.
